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Global AI in Gaming Market 2023 by Company, Regions, Type and Application, Forecast to 2029

Report ID: GIR2302240033 | Category: Service & Software | Pages: 114 | Format: PDF | Published Date: March 08,2023


Table of Contents

1 Market Overview
    1.1 Product Overview and Scope of AI in Gaming
    1.2 Market Estimation Caveats and Base Year
    1.3 Classification of AI in Gaming by Type
        1.3.1 Overview: Global AI in Gaming Market Size by Type: 2018 Versus 2022 Versus 2029
        1.3.2 Global AI in Gaming Consumption Value Market Share by Type in 2022
        1.3.3 Deterministic AI techniques
        1.3.4 Nondeterministic AI techniques
    1.4 Global AI in Gaming Market by Application
        1.4.1 Overview: Global AI in Gaming Market Size by Application: 2018 Versus 2022 Versus 2029
        1.4.2 Racing
        1.4.3 Shooting
        1.4.4 Sports
        1.4.5 Action
        1.4.6 Other
    1.5 Global AI in Gaming Market Size & Forecast
    1.6 Global AI in Gaming Market Size and Forecast by Region
        1.6.1 Global AI in Gaming Market Size by Region: 2018 VS 2022 VS 2029
        1.6.2 Global AI in Gaming Market Size by Region, (2018-2029)
        1.6.3 North America AI in Gaming Market Size and Prospect (2018-2029)
        1.6.4 Europe AI in Gaming Market Size and Prospect (2018-2029)
        1.6.5 Asia-Pacific AI in Gaming Market Size and Prospect (2018-2029)
        1.6.6 South America AI in Gaming Market Size and Prospect (2018-2029)
        1.6.7 Middle East and Africa AI in Gaming Market Size and Prospect (2018-2029)
2 Company Profiles
    2.1 Activision Blizzard
        2.1.1 Activision Blizzard Details
        2.1.2 Activision Blizzard Major Business
        2.1.3 Activision Blizzard AI in Gaming Product and Solutions
        2.1.4 Activision Blizzard AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.1.5 Activision Blizzard Recent Developments and Future Plans
    2.2 Rockstar Games
        2.2.1 Rockstar Games Details
        2.2.2 Rockstar Games Major Business
        2.2.3 Rockstar Games AI in Gaming Product and Solutions
        2.2.4 Rockstar Games AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.2.5 Rockstar Games Recent Developments and Future Plans
    2.3 Electronic Arts
        2.3.1 Electronic Arts Details
        2.3.2 Electronic Arts Major Business
        2.3.3 Electronic Arts AI in Gaming Product and Solutions
        2.3.4 Electronic Arts AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.3.5 Electronic Arts Recent Developments and Future Plans
    2.4 Ubisoft
        2.4.1 Ubisoft Details
        2.4.2 Ubisoft Major Business
        2.4.3 Ubisoft AI in Gaming Product and Solutions
        2.4.4 Ubisoft AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.4.5 Ubisoft Recent Developments and Future Plans
    2.5 Firaxis Games
        2.5.1 Firaxis Games Details
        2.5.2 Firaxis Games Major Business
        2.5.3 Firaxis Games AI in Gaming Product and Solutions
        2.5.4 Firaxis Games AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.5.5 Firaxis Games Recent Developments and Future Plans
    2.6 Psyonix
        2.6.1 Psyonix Details
        2.6.2 Psyonix Major Business
        2.6.3 Psyonix AI in Gaming Product and Solutions
        2.6.4 Psyonix AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.6.5 Psyonix Recent Developments and Future Plans
    2.7 Sony
        2.7.1 Sony Details
        2.7.2 Sony Major Business
        2.7.3 Sony AI in Gaming Product and Solutions
        2.7.4 Sony AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.7.5 Sony Recent Developments and Future Plans
    2.8 Deepmind
        2.8.1 Deepmind Details
        2.8.2 Deepmind Major Business
        2.8.3 Deepmind AI in Gaming Product and Solutions
        2.8.4 Deepmind AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.8.5 Deepmind Recent Developments and Future Plans
    2.9 Utopos Games
        2.9.1 Utopos Games Details
        2.9.2 Utopos Games Major Business
        2.9.3 Utopos Games AI in Gaming Product and Solutions
        2.9.4 Utopos Games AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.9.5 Utopos Games Recent Developments and Future Plans
    2.10 Opsive 
        2.10.1 Opsive Details
        2.10.2 Opsive Major Business
        2.10.3 Opsive AI in Gaming Product and Solutions
        2.10.4 Opsive AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.10.5 Opsive Recent Developments and Future Plans
    2.11 Meta
        2.11.1 Meta Details
        2.11.2 Meta Major Business
        2.11.3 Meta AI in Gaming Product and Solutions
        2.11.4 Meta AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.11.5 Meta Recent Developments and Future Plans
    2.12 Arm
        2.12.1 Arm Details
        2.12.2 Arm Major Business
        2.12.3 Arm AI in Gaming Product and Solutions
        2.12.4 Arm AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.12.5 Arm Recent Developments and Future Plans
    2.13 modl.ai
        2.13.1 modl.ai Details
        2.13.2 modl.ai Major Business
        2.13.3 modl.ai AI in Gaming Product and Solutions
        2.13.4 modl.ai AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.13.5 modl.ai Recent Developments and Future Plans
    2.14 Inworld
        2.14.1 Inworld Details
        2.14.2 Inworld Major Business
        2.14.3 Inworld AI in Gaming Product and Solutions
        2.14.4 Inworld AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.14.5 Inworld Recent Developments and Future Plans
    2.15 Intel
        2.15.1 Intel Details
        2.15.2 Intel Major Business
        2.15.3 Intel AI in Gaming Product and Solutions
        2.15.4 Intel AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.15.5 Intel Recent Developments and Future Plans
    2.16 AWS
        2.16.1 AWS Details
        2.16.2 AWS Major Business
        2.16.3 AWS AI in Gaming Product and Solutions
        2.16.4 AWS AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.16.5 AWS Recent Developments and Future Plans
    2.17 Google Cloud
        2.17.1 Google Cloud Details
        2.17.2 Google Cloud Major Business
        2.17.3 Google Cloud AI in Gaming Product and Solutions
        2.17.4 Google Cloud AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.17.5 Google Cloud Recent Developments and Future Plans
    2.18 Alibaba Cloud
        2.18.1 Alibaba Cloud Details
        2.18.2 Alibaba Cloud Major Business
        2.18.3 Alibaba Cloud AI in Gaming Product and Solutions
        2.18.4 Alibaba Cloud AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.18.5 Alibaba Cloud Recent Developments and Future Plans
    2.19 Tencent Cloud
        2.19.1 Tencent Cloud Details
        2.19.2 Tencent Cloud Major Business
        2.19.3 Tencent Cloud AI in Gaming Product and Solutions
        2.19.4 Tencent Cloud AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
        2.19.5 Tencent Cloud Recent Developments and Future Plans
3 Market Competition, by Players
    3.1 Global AI in Gaming Revenue and Share by Players (2018-2023)
    3.2 Market Share Analysis (2022)
        3.2.1 Market Share of AI in Gaming by Company Revenue
        3.2.2 Top 3 AI in Gaming Players Market Share in 2022
        3.2.3 Top 6 AI in Gaming Players Market Share in 2022
    3.3 AI in Gaming Market: Overall Company Footprint Analysis
        3.3.1 AI in Gaming Market: Region Footprint
        3.3.2 AI in Gaming Market: Company Product Type Footprint
        3.3.3 AI in Gaming Market: Company Product Application Footprint
    3.4 New Market Entrants and Barriers to Market Entry
    3.5 Mergers, Acquisition, Agreements, and Collaborations
4 Market Size Segment by Type
    4.1 Global AI in Gaming Consumption Value and Market Share by Type (2018-2023)
    4.2 Global AI in Gaming Market Forecast by Type (2024-2029)
5 Market Size Segment by Application
    5.1 Global AI in Gaming Consumption Value Market Share by Application (2018-2023)
    5.2 Global AI in Gaming Market Forecast by Application (2024-2029)
6 North America
    6.1 North America AI in Gaming Consumption Value by Type (2018-2029)
    6.2 North America AI in Gaming Consumption Value by Application (2018-2029)
    6.3 North America AI in Gaming Market Size by Country
        6.3.1 North America AI in Gaming Consumption Value by Country (2018-2029)
        6.3.2 United States AI in Gaming Market Size and Forecast (2018-2029)
        6.3.3 Canada AI in Gaming Market Size and Forecast (2018-2029)
        6.3.4 Mexico AI in Gaming Market Size and Forecast (2018-2029)
7 Europe
    7.1 Europe AI in Gaming Consumption Value by Type (2018-2029)
    7.2 Europe AI in Gaming Consumption Value by Application (2018-2029)
    7.3 Europe AI in Gaming Market Size by Country
        7.3.1 Europe AI in Gaming Consumption Value by Country (2018-2029)
        7.3.2 Germany AI in Gaming Market Size and Forecast (2018-2029)
        7.3.3 France AI in Gaming Market Size and Forecast (2018-2029)
        7.3.4 United Kingdom AI in Gaming Market Size and Forecast (2018-2029)
        7.3.5 Russia AI in Gaming Market Size and Forecast (2018-2029)
        7.3.6 Italy AI in Gaming Market Size and Forecast (2018-2029)
8 Asia-Pacific
    8.1 Asia-Pacific AI in Gaming Consumption Value by Type (2018-2029)
    8.2 Asia-Pacific AI in Gaming Consumption Value by Application (2018-2029)
    8.3 Asia-Pacific AI in Gaming Market Size by Region
        8.3.1 Asia-Pacific AI in Gaming Consumption Value by Region (2018-2029)
        8.3.2 China AI in Gaming Market Size and Forecast (2018-2029)
        8.3.3 Japan AI in Gaming Market Size and Forecast (2018-2029)
        8.3.4 South Korea AI in Gaming Market Size and Forecast (2018-2029)
        8.3.5 India AI in Gaming Market Size and Forecast (2018-2029)
        8.3.6 Southeast Asia AI in Gaming Market Size and Forecast (2018-2029)
        8.3.7 Australia AI in Gaming Market Size and Forecast (2018-2029)
9 South America
    9.1 South America AI in Gaming Consumption Value by Type (2018-2029)
    9.2 South America AI in Gaming Consumption Value by Application (2018-2029)
    9.3 South America AI in Gaming Market Size by Country
        9.3.1 South America AI in Gaming Consumption Value by Country (2018-2029)
        9.3.2 Brazil AI in Gaming Market Size and Forecast (2018-2029)
        9.3.3 Argentina AI in Gaming Market Size and Forecast (2018-2029)
10 Middle East & Africa
    10.1 Middle East & Africa AI in Gaming Consumption Value by Type (2018-2029)
    10.2 Middle East & Africa AI in Gaming Consumption Value by Application (2018-2029)
    10.3 Middle East & Africa AI in Gaming Market Size by Country
        10.3.1 Middle East & Africa AI in Gaming Consumption Value by Country (2018-2029)
        10.3.2 Turkey AI in Gaming Market Size and Forecast (2018-2029)
        10.3.3 Saudi Arabia AI in Gaming Market Size and Forecast (2018-2029)
        10.3.4 UAE AI in Gaming Market Size and Forecast (2018-2029)
11 Market Dynamics
    11.1 AI in Gaming Market Drivers
    11.2 AI in Gaming Market Restraints
    11.3 AI in Gaming Trends Analysis
    11.4 Porters Five Forces Analysis
        11.4.1 Threat of New Entrants
        11.4.2 Bargaining Power of Suppliers
        11.4.3 Bargaining Power of Buyers
        11.4.4 Threat of Substitutes
        11.4.5 Competitive Rivalry
    11.5 Influence of COVID-19 and Russia-Ukraine War
        11.5.1 Influence of COVID-19
        11.5.2 Influence of Russia-Ukraine War
12 Industry Chain Analysis
    12.1 AI in Gaming Industry Chain
    12.2 AI in Gaming Upstream Analysis
    12.3 AI in Gaming Midstream Analysis
    12.4 AI in Gaming Downstream Analysis
13 Research Findings and Conclusion
14 Appendix
    14.1 Methodology
    14.2 Research Process and Data Source
    14.3 Disclaimer

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