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Global Computational Creativity Market 2022 by Company, Regions, Type and Application, Forecast to 2028

Report ID: GIR2201040176 | Category: Service & Software | Pages: 110 | Format: PDF | Published Date: October 04,2022


Table of Contents

1 Market Overview
    1.1 Product Overview and Scope of Computational Creativity
    1.2 Classification of Computational Creativity by Type
        1.2.1 Overview: Global Computational Creativity Market Size by Type: 2017 Versus 2021 Versus 2028
        1.2.2 Global Computational Creativity Revenue Market Share by Type in 2021
        1.2.3 Solutions
        1.2.4 Services
    1.3 Global Computational Creativity Market by Application
        1.3.1 Overview: Global Computational Creativity Market Size by Application: 2017 Versus 2021 Versus 2028
        1.3.2 Marketing and Web Designing
        1.3.3 Product Designing
        1.3.4 Music Composition
        1.3.5 Photography and Videography
        1.3.6 High-End Video Gaming Development
        1.3.7 Automated Story Generation
        1.3.8 Others
    1.4 Global Computational Creativity Market Size & Forecast
    1.5 Global Computational Creativity Market Size and Forecast by Region
        1.5.1 Global Computational Creativity Market Size by Region: 2017 VS 2021 VS 2028
        1.5.2 Global Computational Creativity Market Size by Region, (2017-2022)
        1.5.3 North America Computational Creativity Market Size and Prospect (2017-2028)
        1.5.4 Europe Computational Creativity Market Size and Prospect (2017-2028)
        1.5.5 Asia-Pacific Computational Creativity Market Size and Prospect (2017-2028)
        1.5.6 South America Computational Creativity Market Size and Prospect (2017-2028)
        1.5.7 Middle East and Africa Computational Creativity Market Size and Prospect (2017-2028)
    1.6 Market Drivers, Restraints and Trends
        1.6.1 Computational Creativity Market Drivers
        1.6.2 Computational Creativity Market Restraints
        1.6.3 Computational Creativity Trends Analysis
2 Company Profiles
    2.1 IBM
        2.1.1 IBM Details
        2.1.2 IBM Major Business
        2.1.3 IBM Computational Creativity Product and Solutions
        2.1.4 IBM Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.1.5 IBM Recent Developments and Future Plans
    2.2 Google
        2.2.1 Google Details
        2.2.2 Google Major Business
        2.2.3 Google Computational Creativity Product and Solutions
        2.2.4 Google Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.2.5 Google Recent Developments and Future Plans
    2.3 Microsoft
        2.3.1 Microsoft Details
        2.3.2 Microsoft Major Business
        2.3.3 Microsoft Computational Creativity Product and Solutions
        2.3.4 Microsoft Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.3.5 Microsoft Recent Developments and Future Plans
    2.4 Adobe
        2.4.1 Adobe Details
        2.4.2 Adobe Major Business
        2.4.3 Adobe Computational Creativity Product and Solutions
        2.4.4 Adobe Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.4.5 Adobe Recent Developments and Future Plans
    2.5 Amazon Web Services (AWS)
        2.5.1 Amazon Web Services (AWS) Details
        2.5.2 Amazon Web Services (AWS) Major Business
        2.5.3 Amazon Web Services (AWS) Computational Creativity Product and Solutions
        2.5.4 Amazon Web Services (AWS) Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.5.5 Amazon Web Services (AWS) Recent Developments and Future Plans
    2.6 Autodesk
        2.6.1 Autodesk Details
        2.6.2 Autodesk Major Business
        2.6.3 Autodesk Computational Creativity Product and Solutions
        2.6.4 Autodesk Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.6.5 Autodesk Recent Developments and Future Plans
    2.7 Jukedeck
        2.7.1 Jukedeck Details
        2.7.2 Jukedeck Major Business
        2.7.3 Jukedeck Computational Creativity Product and Solutions
        2.7.4 Jukedeck Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.7.5 Jukedeck Recent Developments and Future Plans
    2.8 Humtap
        2.8.1 Humtap Details
        2.8.2 Humtap Major Business
        2.8.3 Humtap Computational Creativity Product and Solutions
        2.8.4 Humtap Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.8.5 Humtap Recent Developments and Future Plans
    2.9 Amper Music
        2.9.1 Amper Music Details
        2.9.2 Amper Music Major Business
        2.9.3 Amper Music Computational Creativity Product and Solutions
        2.9.4 Amper Music Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.9.5 Amper Music Recent Developments and Future Plans
    2.10 ScriptBook 
        2.10.1 ScriptBook Details
        2.10.2 ScriptBook Major Business
        2.10.3 ScriptBook Computational Creativity Product and Solutions
        2.10.4 ScriptBook Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.10.5 ScriptBook Recent Developments and Future Plans
    2.11 Hello Games
        2.11.1 Hello Games Details
        2.11.2 Hello Games Major Business
        2.11.3 Hello Games Computational Creativity Product and Solutions
        2.11.4 Hello Games Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.11.5 Hello Games Recent Developments and Future Plans
    2.12 Lumen5
        2.12.1 Lumen5 Details
        2.12.2 Lumen5 Major Business
        2.12.3 Lumen5 Computational Creativity Product and Solutions
        2.12.4 Lumen5 Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.12.5 Lumen5 Recent Developments and Future Plans
    2.13 Skylum
        2.13.1 Skylum Details
        2.13.2 Skylum Major Business
        2.13.3 Skylum Computational Creativity Product and Solutions
        2.13.4 Skylum Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.13.5 Skylum Recent Developments and Future Plans
    2.14 Logojoy
        2.14.1 Logojoy Details
        2.14.2 Logojoy Major Business
        2.14.3 Logojoy Computational Creativity Product and Solutions
        2.14.4 Logojoy Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.14.5 Logojoy Recent Developments and Future Plans
    2.15 Aiva Technologies SARL
        2.15.1 Aiva Technologies SARL Details
        2.15.2 Aiva Technologies SARL Major Business
        2.15.3 Aiva Technologies SARL Computational Creativity Product and Solutions
        2.15.4 Aiva Technologies SARL Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.15.5 Aiva Technologies SARL Recent Developments and Future Plans
3 Market Competition, by Players
    3.1 Global Computational Creativity Revenue and Share by Players (2019, 2020, 2021, and 2022)
    3.2 Market Concentration Rate
        3.2.1 Top 3 Computational Creativity Players Market Share in 2021
        3.2.2 Top 10 Computational Creativity Players Market Share in 2021
        3.2.3 Market Competition Trend
    3.3 Computational Creativity Players Head Office, Products and Services Provided
    3.4 Computational Creativity Mergers & Acquisitions
    3.5 Computational Creativity New Entrants and Expansion Plans
4 Market Size Segment by Type
    4.1 Global Computational Creativity Revenue and Market Share by Type (2017-2022)
    4.2 Global Computational Creativity Market Forecast by Type (2023-2028)
5 Market Size Segment by Application
    5.1 Global Computational Creativity Revenue Market Share by Application (2017-2022)
    5.2 Global Computational Creativity Market Forecast by Application (2023-2028)
6 North America by Country, by Type, and by Application
    6.1 North America Computational Creativity Revenue by Type (2017-2028)
    6.2 North America Computational Creativity Revenue by Application (2017-2028)
    6.3 North America Computational Creativity Market Size by Country
        6.3.1 North America Computational Creativity Revenue by Country (2017-2028)
        6.3.2 United States Computational Creativity Market Size and Forecast (2017-2028)
        6.3.3 Canada Computational Creativity Market Size and Forecast (2017-2028)
        6.3.4 Mexico Computational Creativity Market Size and Forecast (2017-2028)
7 Europe by Country, by Type, and by Application
    7.1 Europe Computational Creativity Revenue by Type (2017-2028)
    7.2 Europe Computational Creativity Revenue by Application (2017-2028)
    7.3 Europe Computational Creativity Market Size by Country
        7.3.1 Europe Computational Creativity Revenue by Country (2017-2028)
        7.3.2 Germany Computational Creativity Market Size and Forecast (2017-2028)
        7.3.3 France Computational Creativity Market Size and Forecast (2017-2028)
        7.3.4 United Kingdom Computational Creativity Market Size and Forecast (2017-2028)
        7.3.5 Russia Computational Creativity Market Size and Forecast (2017-2028)
        7.3.6 Italy Computational Creativity Market Size and Forecast (2017-2028)
8 Asia-Pacific by Region, by Type, and by Application
    8.1 Asia-Pacific Computational Creativity Revenue by Type (2017-2028)
    8.2 Asia-Pacific Computational Creativity Revenue by Application (2017-2028)
    8.3 Asia-Pacific Computational Creativity Market Size by Region
        8.3.1 Asia-Pacific Computational Creativity Revenue by Region (2017-2028)
        8.3.2 China Computational Creativity Market Size and Forecast (2017-2028)
        8.3.3 Japan Computational Creativity Market Size and Forecast (2017-2028)
        8.3.4 South Korea Computational Creativity Market Size and Forecast (2017-2028)
        8.3.5 India Computational Creativity Market Size and Forecast (2017-2028)
        8.3.6 Southeast Asia Computational Creativity Market Size and Forecast (2017-2028)
        8.3.7 Australia Computational Creativity Market Size and Forecast (2017-2028)
9 South America by Country, by Type, and by Application
    9.1 South America Computational Creativity Revenue by Type (2017-2028)
    9.2 South America Computational Creativity Revenue by Application (2017-2028)
    9.3 South America Computational Creativity Market Size by Country
        9.3.1 South America Computational Creativity Revenue by Country (2017-2028)
        9.3.2 Brazil Computational Creativity Market Size and Forecast (2017-2028)
        9.3.3 Argentina Computational Creativity Market Size and Forecast (2017-2028)
10 Middle East & Africa by Country, by Type, and by Application
    10.1 Middle East & Africa Computational Creativity Revenue by Type (2017-2028)
    10.2 Middle East & Africa Computational Creativity Revenue by Application (2017-2028)
    10.3 Middle East & Africa Computational Creativity Market Size by Country
        10.3.1 Middle East & Africa Computational Creativity Revenue by Country (2017-2028)
        10.3.2 Turkey Computational Creativity Market Size and Forecast (2017-2028)
        10.3.3 Saudi Arabia Computational Creativity Market Size and Forecast (2017-2028)
        10.3.4 UAE Computational Creativity Market Size and Forecast (2017-2028)
11 Research Findings and Conclusion
12 Appendix
    12.1 Methodology
    12.2 Research Process and Data Source
    12.3 Disclaimer

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