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Global eSports Betting Market 2023 by Company, Regions, Type and Application, Forecast to 2030

Report ID: IBI1568902 | Category: Service & Software | Pages: 145 | Format: PDF | Published Date: August 01,2023


Table of Contents

1 Market Overview
    1.1 Product Overview and Scope of eSports Betting
    1.2 Market Estimation Caveats and Base Year
    1.3 Classification of eSports Betting by Game Type
        1.3.1 Overview: Global eSports Betting Market Size by Game Type: 2018 Versus 2022 Versus 2030
        1.3.2 Global eSports Betting Consumption Value Market Share by Game Type in 2021
        1.3.3 League of Legends
        1.3.4 Dota 2
        1.3.5 CS: GO
        1.3.6 Others
    1.4 Global eSports Betting Market by Player Age
        1.4.1 Overview: Global eSports Betting Market Size by Player Age: 2018 Versus 2022 Versus 2030
        1.4.2 Ages 18-25
        1.4.3 Ages 26-30
        1.4.4 Ages 31 and Above
    1.5 Global eSports Betting Market Size & Forecast
    1.6 Global eSports Betting Market Size and Forecast by Region
        1.6.1 Global eSports Betting Market Size by Region: 2017 VS 2021 VS 2028
        1.6.2 Global eSports Betting Market Size by Region, (2017-2028)
        1.6.3 North America eSports Betting Market Size and Prospect (2017-2028)
        1.6.4 Europe eSports Betting Market Size and Prospect (2017-2028)
        1.6.5 Asia-Pacific eSports Betting Market Size and Prospect (2017-2028)
        1.6.6 South America eSports Betting Market Size and Prospect (2017-2028)
        1.6.7 Middle East and Africa eSports Betting Market Size and Prospect (2017-2028)
2 Company Profiles
    2.1 William Hill
        2.1.1 William Hill Details
        2.1.2 William Hill Major Business
        2.1.3 William Hill eSports Betting Product and Solutions
        2.1.4 William Hill eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.1.5 William Hill Recent Developments and Future Plans
    2.2 GVC Holdings
        2.2.1 GVC Holdings Details
        2.2.2 GVC Holdings Major Business
        2.2.3 GVC Holdings eSports Betting Product and Solutions
        2.2.4 GVC Holdings eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.2.5 GVC Holdings Recent Developments and Future Plans
    2.3 888 Holdings
        2.3.1 888 Holdings Details
        2.3.2 888 Holdings Major Business
        2.3.3 888 Holdings eSports Betting Product and Solutions
        2.3.4 888 Holdings eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.3.5 888 Holdings Recent Developments and Future Plans
    2.4 Kindred Group
        2.4.1 Kindred Group Details
        2.4.2 Kindred Group Major Business
        2.4.3 Kindred Group eSports Betting Product and Solutions
        2.4.4 Kindred Group eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.4.5 Kindred Group Recent Developments and Future Plans
    2.5 Betsson AB
        2.5.1 Betsson AB Details
        2.5.2 Betsson AB Major Business
        2.5.3 Betsson AB eSports Betting Product and Solutions
        2.5.4 Betsson AB eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.5.5 Betsson AB Recent Developments and Future Plans
    2.6 Betway
        2.6.1 Betway Details
        2.6.2 Betway Major Business
        2.6.3 Betway eSports Betting Product and Solutions
        2.6.4 Betway eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.6.5 Betway Recent Developments and Future Plans
    2.7 Pinnacle
        2.7.1 Pinnacle Details
        2.7.2 Pinnacle Major Business
        2.7.3 Pinnacle eSports Betting Product and Solutions
        2.7.4 Pinnacle eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.7.5 Pinnacle Recent Developments and Future Plans
    2.8 Bet365
        2.8.1 Bet365 Details
        2.8.2 Bet365 Major Business
        2.8.3 Bet365 eSports Betting Product and Solutions
        2.8.4 Bet365 eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.8.5 Bet365 Recent Developments and Future Plans
    2.9 Bet-at-home.com
        2.9.1 Bet-at-home.com Details
        2.9.2 Bet-at-home.com Major Business
        2.9.3 Bet-at-home.com eSports Betting Product and Solutions
        2.9.4 Bet-at-home.com eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.9.5 Bet-at-home.com Recent Developments and Future Plans
    2.10 Unikrn 
        2.10.1 Unikrn Details
        2.10.2 Unikrn Major Business
        2.10.3 Unikrn eSports Betting Product and Solutions
        2.10.4 Unikrn eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.10.5 Unikrn Recent Developments and Future Plans
    2.11 Betfred
        2.11.1 Betfred Details
        2.11.2 Betfred Major Business
        2.11.3 Betfred eSports Betting Product and Solutions
        2.11.4 Betfred eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.11.5 Betfred Recent Developments and Future Plans
    2.12 BetWinner
        2.12.1 BetWinner Details
        2.12.2 BetWinner Major Business
        2.12.3 BetWinner eSports Betting Product and Solutions
        2.12.4 BetWinner eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.12.5 BetWinner Recent Developments and Future Plans
    2.13 Betvictor
        2.13.1 Betvictor Details
        2.13.2 Betvictor Major Business
        2.13.3 Betvictor eSports Betting Product and Solutions
        2.13.4 Betvictor eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.13.5 Betvictor Recent Developments and Future Plans
    2.14 GG.BET
        2.14.1 GG.BET Details
        2.14.2 GG.BET Major Business
        2.14.3 GG.BET eSports Betting Product and Solutions
        2.14.4 GG.BET eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.14.5 GG.BET Recent Developments and Future Plans
    2.15 Buff.bet
        2.15.1 Buff.bet Details
        2.15.2 Buff.bet Major Business
        2.15.3 Buff.bet eSports Betting Product and Solutions
        2.15.4 Buff.bet eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.15.5 Buff.bet Recent Developments and Future Plans
    2.16 Intertops
        2.16.1 Intertops Details
        2.16.2 Intertops Major Business
        2.16.3 Intertops eSports Betting Product and Solutions
        2.16.4 Intertops eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.16.5 Intertops Recent Developments and Future Plans
    2.17 Betcris
        2.17.1 Betcris Details
        2.17.2 Betcris Major Business
        2.17.3 Betcris eSports Betting Product and Solutions
        2.17.4 Betcris eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.17.5 Betcris Recent Developments and Future Plans
    2.18 Esports Entertainment Group
        2.18.1 Esports Entertainment Group Details
        2.18.2 Esports Entertainment Group Major Business
        2.18.3 Esports Entertainment Group eSports Betting Product and Solutions
        2.18.4 Esports Entertainment Group eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.18.5 Esports Entertainment Group Recent Developments and Future Plans
    2.19 SBOBET
        2.19.1 SBOBET Details
        2.19.2 SBOBET Major Business
        2.19.3 SBOBET eSports Betting Product and Solutions
        2.19.4 SBOBET eSports Betting Revenue, Gross Margin and Market Share (2017-2022)
        2.19.5 SBOBET Recent Developments and Future Plans
3 Market Competition, by Players
    3.1 Global eSports Betting Revenue and Share by Players (2017-2022)
    3.2 Market Share Analysis (2021)
        3.2.1 Market Share of eSports Betting by Company Revenue
        3.2.2 Top 3 eSports Betting Players Market Share in 2021
        3.2.3 Top 6 eSports Betting Players Market Share in 2021
    3.3 eSports Betting Market: Overall Company Footprint Analysis
        3.3.1 eSports Betting Market: Region Footprint
        3.3.2 eSports Betting Market: Company Product Type Footprint
        3.3.3 eSports Betting Market: Company Product Application Footprint
    3.4 New Market Entrants and Barriers to Market Entry
    3.5 Mergers, Acquisition, Agreements, and Collaborations
4 Market Size Segment by Game Type
    4.1 Global eSports Betting Consumption Value and Market Share by Game Type (2017-2022)
    4.2 Global eSports Betting Market Forecast by Game Type (2023-2028)
5 Market Size Segment by Player Age
    5.1 Global eSports Betting Consumption Value Market Share by Player Age (2017-2022)
    5.2 Global eSports Betting Market Forecast by Player Age (2023-2028)
6 North America
    6.1 North America eSports Betting Consumption Value by Game Type (2017-2028)
    6.2 North America eSports Betting Consumption Value by Player Age (2017-2028)
    6.3 North America eSports Betting Market Size by Country
        6.3.1 North America eSports Betting Consumption Value by Country (2017-2028)
        6.3.2 United States eSports Betting Market Size and Forecast (2017-2028)
        6.3.3 Canada eSports Betting Market Size and Forecast (2017-2028)
        6.3.4 Mexico eSports Betting Market Size and Forecast (2017-2028)
7 Europe
    7.1 Europe eSports Betting Consumption Value by Game Type (2017-2028)
    7.2 Europe eSports Betting Consumption Value by Player Age (2017-2028)
    7.3 Europe eSports Betting Market Size by Country
        7.3.1 Europe eSports Betting Consumption Value by Country (2017-2028)
        7.3.2 Germany eSports Betting Market Size and Forecast (2017-2028)
        7.3.3 France eSports Betting Market Size and Forecast (2017-2028)
        7.3.4 United Kingdom eSports Betting Market Size and Forecast (2017-2028)
        7.3.5 Russia eSports Betting Market Size and Forecast (2017-2028)
        7.3.6 Italy eSports Betting Market Size and Forecast (2017-2028)
8 Asia-Pacific
    8.1 Asia-Pacific eSports Betting Consumption Value by Game Type (2017-2028)
    8.2 Asia-Pacific eSports Betting Consumption Value by Player Age (2017-2028)
    8.3 Asia-Pacific eSports Betting Market Size by Region
        8.3.1 Asia-Pacific eSports Betting Consumption Value by Region (2017-2028)
        8.3.2 China eSports Betting Market Size and Forecast (2017-2028)
        8.3.3 Japan eSports Betting Market Size and Forecast (2017-2028)
        8.3.4 South Korea eSports Betting Market Size and Forecast (2017-2028)
        8.3.5 India eSports Betting Market Size and Forecast (2017-2028)
        8.3.6 Southeast Asia eSports Betting Market Size and Forecast (2017-2028)
        8.3.7 Australia eSports Betting Market Size and Forecast (2017-2028)
9 South America
    9.1 South America eSports Betting Consumption Value by Game Type (2017-2028)
    9.2 South America eSports Betting Consumption Value by Player Age (2017-2028)
    9.3 South America eSports Betting Market Size by Country
        9.3.1 South America eSports Betting Consumption Value by Country (2017-2028)
        9.3.2 Brazil eSports Betting Market Size and Forecast (2017-2028)
        9.3.3 Argentina eSports Betting Market Size and Forecast (2017-2028)
10 Middle East & Africa
    10.1 Middle East & Africa eSports Betting Consumption Value by Game Type (2017-2028)
    10.2 Middle East & Africa eSports Betting Consumption Value by Player Age (2017-2028)
    10.3 Middle East & Africa eSports Betting Market Size by Country
        10.3.1 Middle East & Africa eSports Betting Consumption Value by Country (2017-2028)
        10.3.2 Turkey eSports Betting Market Size and Forecast (2017-2028)
        10.3.3 Saudi Arabia eSports Betting Market Size and Forecast (2017-2028)
        10.3.4 UAE eSports Betting Market Size and Forecast (2017-2028)
11 Market Dynamics
    11.1 eSports Betting Market Drivers
    11.2 eSports Betting Market Restraints
    11.3 eSports Betting Trends Analysis
    11.4 Porters Five Forces Analysis
        11.4.1 Threat of New Entrants
        11.4.2 Bargaining Power of Suppliers
        11.4.3 Bargaining Power of Buyers
        11.4.4 Threat of Substitutes
        11.4.5 Competitive Rivalry
    11.5 Influence of COVID-19 and Russia-Ukraine War
        11.5.1 Influence of COVID-19
        11.5.2 Influence of Russia-Ukraine War
12 Upstream and Industry Chain
    12.1 Raw Material of eSports Betting and Key Suppliers
    12.2 Manufacturing Costs Percentage of eSports Betting
    12.3 eSports Betting Production Process
    12.4 Industry Value Chain Analysis
13 Research Findings and Conclusion
14 Appendix
    14.1 Methodology
    14.2 Research Process and Data Source
    14.3 Disclaimer

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