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Global Gaming Peripherals Market 2023 by Company, Regions, Type and Application, Forecast to 2029

Report ID: GIR-BS-9094 | Category: Electronics & Semiconductor | Pages: 113 | Format: PDF | Published Date: April 21,2023


Table of Contents

1 Market Overview
    1.1 Product Overview and Scope of Gaming Peripherals
    1.2 Market Estimation Caveats and Base Year
    1.3 Classification of Gaming Peripherals by Type
        1.3.1 Overview: Global Gaming Peripherals Market Size by Type: 2018 Versus 2022 Versus 2029
        1.3.2 Global Gaming Peripherals Consumption Value Market Share by Type in 2022
        1.3.3 Gaming Mouse
        1.3.4 Gaming Keyboards
        1.3.5 Headset
        1.3.6 Controllers
        1.3.7 Others
    1.4 Global Gaming Peripherals Market by Application
        1.4.1 Overview: Global Gaming Peripherals Market Size by Application: 2018 Versus 2022 Versus 2029
        1.4.2 Personal
        1.4.3 Commercial
    1.5 Global Gaming Peripherals Market Size & Forecast
    1.6 Global Gaming Peripherals Market Size and Forecast by Region
        1.6.1 Global Gaming Peripherals Market Size by Region: 2018 VS 2022 VS 2029
        1.6.2 Global Gaming Peripherals Market Size by Region, (2018-2029)
        1.6.3 North America Gaming Peripherals Market Size and Prospect (2018-2029)
        1.6.4 Europe Gaming Peripherals Market Size and Prospect (2018-2029)
        1.6.5 Asia-Pacific Gaming Peripherals Market Size and Prospect (2018-2029)
        1.6.6 South America Gaming Peripherals Market Size and Prospect (2018-2029)
        1.6.7 Middle East and Africa Gaming Peripherals Market Size and Prospect (2018-2029)
2 Company Profiles
    2.1 Razer
        2.1.1 Razer Details
        2.1.2 Razer Major Business
        2.1.3 Razer Gaming Peripherals Product and Solutions
        2.1.4 Razer Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.1.5 Razer Recent Developments and Future Plans
    2.2 Logitech G (ASTRO)
        2.2.1 Logitech G (ASTRO) Details
        2.2.2 Logitech G (ASTRO) Major Business
        2.2.3 Logitech G (ASTRO) Gaming Peripherals Product and Solutions
        2.2.4 Logitech G (ASTRO) Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.2.5 Logitech G (ASTRO) Recent Developments and Future Plans
    2.3 Turtle Beach
        2.3.1 Turtle Beach Details
        2.3.2 Turtle Beach Major Business
        2.3.3 Turtle Beach Gaming Peripherals Product and Solutions
        2.3.4 Turtle Beach Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.3.5 Turtle Beach Recent Developments and Future Plans
    2.4 Corsair
        2.4.1 Corsair Details
        2.4.2 Corsair Major Business
        2.4.3 Corsair Gaming Peripherals Product and Solutions
        2.4.4 Corsair Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.4.5 Corsair Recent Developments and Future Plans
    2.5 Sennheiser
        2.5.1 Sennheiser Details
        2.5.2 Sennheiser Major Business
        2.5.3 Sennheiser Gaming Peripherals Product and Solutions
        2.5.4 Sennheiser Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.5.5 Sennheiser Recent Developments and Future Plans
    2.6 Plantronics
        2.6.1 Plantronics Details
        2.6.2 Plantronics Major Business
        2.6.3 Plantronics Gaming Peripherals Product and Solutions
        2.6.4 Plantronics Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.6.5 Plantronics Recent Developments and Future Plans
    2.7 SteelSeries
        2.7.1 SteelSeries Details
        2.7.2 SteelSeries Major Business
        2.7.3 SteelSeries Gaming Peripherals Product and Solutions
        2.7.4 SteelSeries Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.7.5 SteelSeries Recent Developments and Future Plans
    2.8 Mad Catz
        2.8.1 Mad Catz Details
        2.8.2 Mad Catz Major Business
        2.8.3 Mad Catz Gaming Peripherals Product and Solutions
        2.8.4 Mad Catz Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.8.5 Mad Catz Recent Developments and Future Plans
    2.9 ROCCAT
        2.9.1 ROCCAT Details
        2.9.2 ROCCAT Major Business
        2.9.3 ROCCAT Gaming Peripherals Product and Solutions
        2.9.4 ROCCAT Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.9.5 ROCCAT Recent Developments and Future Plans
    2.10 QPAD 
        2.10.1 QPAD Details
        2.10.2 QPAD Major Business
        2.10.3 QPAD Gaming Peripherals Product and Solutions
        2.10.4 QPAD Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.10.5 QPAD Recent Developments and Future Plans
    2.11 Thrustmaster
        2.11.1 Thrustmaster Details
        2.11.2 Thrustmaster Major Business
        2.11.3 Thrustmaster Gaming Peripherals Product and Solutions
        2.11.4 Thrustmaster Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.11.5 Thrustmaster Recent Developments and Future Plans
    2.12 HyperX
        2.12.1 HyperX Details
        2.12.2 HyperX Major Business
        2.12.3 HyperX Gaming Peripherals Product and Solutions
        2.12.4 HyperX Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.12.5 HyperX Recent Developments and Future Plans
    2.13 Tt eSPORTS
        2.13.1 Tt eSPORTS Details
        2.13.2 Tt eSPORTS Major Business
        2.13.3 Tt eSPORTS Gaming Peripherals Product and Solutions
        2.13.4 Tt eSPORTS Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.13.5 Tt eSPORTS Recent Developments and Future Plans
    2.14 Cooler Master
        2.14.1 Cooler Master Details
        2.14.2 Cooler Master Major Business
        2.14.3 Cooler Master Gaming Peripherals Product and Solutions
        2.14.4 Cooler Master Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.14.5 Cooler Master Recent Developments and Future Plans
    2.15 ZOWIE
        2.15.1 ZOWIE Details
        2.15.2 ZOWIE Major Business
        2.15.3 ZOWIE Gaming Peripherals Product and Solutions
        2.15.4 ZOWIE Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.15.5 ZOWIE Recent Developments and Future Plans
    2.16 Sharkoon
        2.16.1 Sharkoon Details
        2.16.2 Sharkoon Major Business
        2.16.3 Sharkoon Gaming Peripherals Product and Solutions
        2.16.4 Sharkoon Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.16.5 Sharkoon Recent Developments and Future Plans
    2.17 Trust
        2.17.1 Trust Details
        2.17.2 Trust Major Business
        2.17.3 Trust Gaming Peripherals Product and Solutions
        2.17.4 Trust Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.17.5 Trust Recent Developments and Future Plans
    2.18 Microsoft
        2.18.1 Microsoft Details
        2.18.2 Microsoft Major Business
        2.18.3 Microsoft Gaming Peripherals Product and Solutions
        2.18.4 Microsoft Gaming Peripherals Revenue, Gross Margin and Market Share (2018-2023)
        2.18.5 Microsoft Recent Developments and Future Plans
3 Market Competition, by Players
    3.1 Global Gaming Peripherals Revenue and Share by Players (2018-2023)
    3.2 Market Share Analysis (2022)
        3.2.1 Market Share of Gaming Peripherals by Company Revenue
        3.2.2 Top 3 Gaming Peripherals Players Market Share in 2022
        3.2.3 Top 6 Gaming Peripherals Players Market Share in 2022
    3.3 Gaming Peripherals Market: Overall Company Footprint Analysis
        3.3.1 Gaming Peripherals Market: Region Footprint
        3.3.2 Gaming Peripherals Market: Company Product Type Footprint
        3.3.3 Gaming Peripherals Market: Company Product Application Footprint
    3.4 New Market Entrants and Barriers to Market Entry
    3.5 Mergers, Acquisition, Agreements, and Collaborations
4 Market Size Segment by Type
    4.1 Global Gaming Peripherals Consumption Value and Market Share by Type (2018-2023)
    4.2 Global Gaming Peripherals Market Forecast by Type (2024-2029)
5 Market Size Segment by Application
    5.1 Global Gaming Peripherals Consumption Value Market Share by Application (2018-2023)
    5.2 Global Gaming Peripherals Market Forecast by Application (2024-2029)
6 North America
    6.1 North America Gaming Peripherals Consumption Value by Type (2018-2029)
    6.2 North America Gaming Peripherals Consumption Value by Application (2018-2029)
    6.3 North America Gaming Peripherals Market Size by Country
        6.3.1 North America Gaming Peripherals Consumption Value by Country (2018-2029)
        6.3.2 United States Gaming Peripherals Market Size and Forecast (2018-2029)
        6.3.3 Canada Gaming Peripherals Market Size and Forecast (2018-2029)
        6.3.4 Mexico Gaming Peripherals Market Size and Forecast (2018-2029)
7 Europe
    7.1 Europe Gaming Peripherals Consumption Value by Type (2018-2029)
    7.2 Europe Gaming Peripherals Consumption Value by Application (2018-2029)
    7.3 Europe Gaming Peripherals Market Size by Country
        7.3.1 Europe Gaming Peripherals Consumption Value by Country (2018-2029)
        7.3.2 Germany Gaming Peripherals Market Size and Forecast (2018-2029)
        7.3.3 France Gaming Peripherals Market Size and Forecast (2018-2029)
        7.3.4 United Kingdom Gaming Peripherals Market Size and Forecast (2018-2029)
        7.3.5 Russia Gaming Peripherals Market Size and Forecast (2018-2029)
        7.3.6 Italy Gaming Peripherals Market Size and Forecast (2018-2029)
8 Asia-Pacific
    8.1 Asia-Pacific Gaming Peripherals Consumption Value by Type (2018-2029)
    8.2 Asia-Pacific Gaming Peripherals Consumption Value by Application (2018-2029)
    8.3 Asia-Pacific Gaming Peripherals Market Size by Region
        8.3.1 Asia-Pacific Gaming Peripherals Consumption Value by Region (2018-2029)
        8.3.2 China Gaming Peripherals Market Size and Forecast (2018-2029)
        8.3.3 Japan Gaming Peripherals Market Size and Forecast (2018-2029)
        8.3.4 South Korea Gaming Peripherals Market Size and Forecast (2018-2029)
        8.3.5 India Gaming Peripherals Market Size and Forecast (2018-2029)
        8.3.6 Southeast Asia Gaming Peripherals Market Size and Forecast (2018-2029)
        8.3.7 Australia Gaming Peripherals Market Size and Forecast (2018-2029)
9 South America
    9.1 South America Gaming Peripherals Consumption Value by Type (2018-2029)
    9.2 South America Gaming Peripherals Consumption Value by Application (2018-2029)
    9.3 South America Gaming Peripherals Market Size by Country
        9.3.1 South America Gaming Peripherals Consumption Value by Country (2018-2029)
        9.3.2 Brazil Gaming Peripherals Market Size and Forecast (2018-2029)
        9.3.3 Argentina Gaming Peripherals Market Size and Forecast (2018-2029)
10 Middle East & Africa
    10.1 Middle East & Africa Gaming Peripherals Consumption Value by Type (2018-2029)
    10.2 Middle East & Africa Gaming Peripherals Consumption Value by Application (2018-2029)
    10.3 Middle East & Africa Gaming Peripherals Market Size by Country
        10.3.1 Middle East & Africa Gaming Peripherals Consumption Value by Country (2018-2029)
        10.3.2 Turkey Gaming Peripherals Market Size and Forecast (2018-2029)
        10.3.3 Saudi Arabia Gaming Peripherals Market Size and Forecast (2018-2029)
        10.3.4 UAE Gaming Peripherals Market Size and Forecast (2018-2029)
11 Market Dynamics
    11.1 Gaming Peripherals Market Drivers
    11.2 Gaming Peripherals Market Restraints
    11.3 Gaming Peripherals Trends Analysis
    11.4 Porters Five Forces Analysis
        11.4.1 Threat of New Entrants
        11.4.2 Bargaining Power of Suppliers
        11.4.3 Bargaining Power of Buyers
        11.4.4 Threat of Substitutes
        11.4.5 Competitive Rivalry
    11.5 Influence of COVID-19 and Russia-Ukraine War
        11.5.1 Influence of COVID-19
        11.5.2 Influence of Russia-Ukraine War
12 Industry Chain Analysis
    12.1 Gaming Peripherals Industry Chain
    12.2 Gaming Peripherals Upstream Analysis
    12.3 Gaming Peripherals Midstream Analysis
    12.4 Gaming Peripherals Downstream Analysis
13 Research Findings and Conclusion
14 Appendix
    14.1 Methodology
    14.2 Research Process and Data Source
    14.3 Disclaimer

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