Report ID: IBI1626336 | Category: Service & Software | Pages: 130 | Format: PDF | Published Date: August 29,2023
1 Market Overview 1.1 Product Overview and Scope of PC Action Games 1.2 Market Estimation Caveats and Base Year 1.3 Classification of PC Action Games by Type 1.3.1 Overview: Global PC Action Games Market Size by Type: 2019 Versus 2022 Versus 2030 1.3.2 Global PC Action Games Consumption Value Market Share by Type in 2022 1.3.3 Online Game 1.3.4 Stand-alone Game 1.4 Global PC Action Games Market by Application 1.4.1 Overview: Global PC Action Games Market Size by Application: 2019 Versus 2022 Versus 2030 1.4.2 Internet Cafe 1.4.3 Personal 1.4.4 Others 1.5 Global PC Action Games Market Size & Forecast 1.6 Global PC Action Games Market Size and Forecast by Region 1.6.1 Global PC Action Games Market Size by Region: 2019 VS 2022 VS 2030 1.6.2 Global PC Action Games Market Size by Region, (2019-2030) 1.6.3 North America PC Action Games Market Size and Prospect (2019-2030) 1.6.4 Europe PC Action Games Market Size and Prospect (2019-2030) 1.6.5 Asia-Pacific PC Action Games Market Size and Prospect (2019-2030) 1.6.6 South America PC Action Games Market Size and Prospect (2019-2030) 1.6.7 Middle East and Africa PC Action Games Market Size and Prospect (2019-2030) 2 Company Profiles 2.1 Valve Corporation 2.1.1 Valve Corporation Details 2.1.2 Valve Corporation Major Business 2.1.3 Valve Corporation PC Action Games Product and Solutions 2.1.4 Valve Corporation PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.1.5 Valve Corporation Recent Developments and Future Plans 2.2 Tencent Holdings Limited 2.2.1 Tencent Holdings Limited Details 2.2.2 Tencent Holdings Limited Major Business 2.2.3 Tencent Holdings Limited PC Action Games Product and Solutions 2.2.4 Tencent Holdings Limited PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.2.5 Tencent Holdings Limited Recent Developments and Future Plans 2.3 NetEase 2.3.1 NetEase Details 2.3.2 NetEase Major Business 2.3.3 NetEase PC Action Games Product and Solutions 2.3.4 NetEase PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.3.5 NetEase Recent Developments and Future Plans 2.4 Rockstar North 2.4.1 Rockstar North Details 2.4.2 Rockstar North Major Business 2.4.3 Rockstar North PC Action Games Product and Solutions 2.4.4 Rockstar North PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.4.5 Rockstar North Recent Developments and Future Plans 2.5 Naughty Dog 2.5.1 Naughty Dog Details 2.5.2 Naughty Dog Major Business 2.5.3 Naughty Dog PC Action Games Product and Solutions 2.5.4 Naughty Dog PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.5.5 Naughty Dog Recent Developments and Future Plans 2.6 Nintendo EPD 2.6.1 Nintendo EPD Details 2.6.2 Nintendo EPD Major Business 2.6.3 Nintendo EPD PC Action Games Product and Solutions 2.6.4 Nintendo EPD PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.6.5 Nintendo EPD Recent Developments and Future Plans 2.7 SIE Santa Monica Studio 2.7.1 SIE Santa Monica Studio Details 2.7.2 SIE Santa Monica Studio Major Business 2.7.3 SIE Santa Monica Studio PC Action Games Product and Solutions 2.7.4 SIE Santa Monica Studio PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.7.5 SIE Santa Monica Studio Recent Developments and Future Plans 2.8 Konami 2.8.1 Konami Details 2.8.2 Konami Major Business 2.8.3 Konami PC Action Games Product and Solutions 2.8.4 Konami PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.8.5 Konami Recent Developments and Future Plans 2.9 Capcom 2.9.1 Capcom Details 2.9.2 Capcom Major Business 2.9.3 Capcom PC Action Games Product and Solutions 2.9.4 Capcom PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.9.5 Capcom Recent Developments and Future Plans 2.10 Bethesda Game Studios 2.10.1 Bethesda Game Studios Details 2.10.2 Bethesda Game Studios Major Business 2.10.3 Bethesda Game Studios PC Action Games Product and Solutions 2.10.4 Bethesda Game Studios PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.10.5 Bethesda Game Studios Recent Developments and Future Plans 2.11 Guerrilla Games 2.11.1 Guerrilla Games Details 2.11.2 Guerrilla Games Major Business 2.11.3 Guerrilla Games PC Action Games Product and Solutions 2.11.4 Guerrilla Games PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.11.5 Guerrilla Games Recent Developments and Future Plans 2.12 EA DICE 2.12.1 EA DICE Details 2.12.2 EA DICE Major Business 2.12.3 EA DICE PC Action Games Product and Solutions 2.12.4 EA DICE PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.12.5 EA DICE Recent Developments and Future Plans 2.13 FromSoftware 2.13.1 FromSoftware Details 2.13.2 FromSoftware Major Business 2.13.3 FromSoftware PC Action Games Product and Solutions 2.13.4 FromSoftware PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.13.5 FromSoftware Recent Developments and Future Plans 2.14 PlatinumGames 2.14.1 PlatinumGames Details 2.14.2 PlatinumGames Major Business 2.14.3 PlatinumGames PC Action Games Product and Solutions 2.14.4 PlatinumGames PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.14.5 PlatinumGames Recent Developments and Future Plans 2.15 Crystal Dynamics 2.15.1 Crystal Dynamics Details 2.15.2 Crystal Dynamics Major Business 2.15.3 Crystal Dynamics PC Action Games Product and Solutions 2.15.4 Crystal Dynamics PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.15.5 Crystal Dynamics Recent Developments and Future Plans 2.16 Rocksteady Studios 2.16.1 Rocksteady Studios Details 2.16.2 Rocksteady Studios Major Business 2.16.3 Rocksteady Studios PC Action Games Product and Solutions 2.16.4 Rocksteady Studios PC Action Games Revenue, Gross Margin and Market Share (2019-2023) 2.16.5 Rocksteady Studios Recent Developments and Future Plans 3 Market Competition, by Players 3.1 Global PC Action Games Revenue and Share by Players (2019-2023) 3.2 Market Share Analysis (2022) 3.2.1 Market Share of PC Action Games by Company Revenue 3.2.2 Top 3 PC Action Games Players Market Share in 2022 3.2.3 Top 6 PC Action Games Players Market Share in 2022 3.3 PC Action Games Market: Overall Company Footprint Analysis 3.3.1 PC Action Games Market: Region Footprint 3.3.2 PC Action Games Market: Company Product Type Footprint 3.3.3 PC Action Games Market: Company Product Application Footprint 3.4 New Market Entrants and Barriers to Market Entry 3.5 Mergers, Acquisition, Agreements, and Collaborations 4 Market Size Segment by Type 4.1 Global PC Action Games Consumption Value and Market Share by Type (2019-2023) 4.2 Global PC Action Games Market Forecast by Type (2023-2030) 5 Market Size Segment by Application 5.1 Global PC Action Games Consumption Value Market Share by Application (2019-2023) 5.2 Global PC Action Games Market Forecast by Application (2023-2030) 6 North America 6.1 North America PC Action Games Consumption Value by Type (2019-2030) 6.2 North America PC Action Games Consumption Value by Application (2019-2030) 6.3 North America PC Action Games Market Size by Country 6.3.1 North America PC Action Games Consumption Value by Country (2019-2030) 6.3.2 United States PC Action Games Market Size and Forecast (2019-2030) 6.3.3 Canada PC Action Games Market Size and Forecast (2019-2030) 6.3.4 Mexico PC Action Games Market Size and Forecast (2019-2030) 7 Europe 7.1 Europe PC Action Games Consumption Value by Type (2019-2030) 7.2 Europe PC Action Games Consumption Value by Application (2019-2030) 7.3 Europe PC Action Games Market Size by Country 7.3.1 Europe PC Action Games Consumption Value by Country (2019-2030) 7.3.2 Germany PC Action Games Market Size and Forecast (2019-2030) 7.3.3 France PC Action Games Market Size and Forecast (2019-2030) 7.3.4 United Kingdom PC Action Games Market Size and Forecast (2019-2030) 7.3.5 Russia PC Action Games Market Size and Forecast (2019-2030) 7.3.6 Italy PC Action Games Market Size and Forecast (2019-2030) 8 Asia-Pacific 8.1 Asia-Pacific PC Action Games Consumption Value by Type (2019-2030) 8.2 Asia-Pacific PC Action Games Consumption Value by Application (2019-2030) 8.3 Asia-Pacific PC Action Games Market Size by Region 8.3.1 Asia-Pacific PC Action Games Consumption Value by Region (2019-2030) 8.3.2 China PC Action Games Market Size and Forecast (2019-2030) 8.3.3 Japan PC Action Games Market Size and Forecast (2019-2030) 8.3.4 South Korea PC Action Games Market Size and Forecast (2019-2030) 8.3.5 India PC Action Games Market Size and Forecast (2019-2030) 8.3.6 Southeast Asia PC Action Games Market Size and Forecast (2019-2030) 8.3.7 Australia PC Action Games Market Size and Forecast (2019-2030) 9 South America 9.1 South America PC Action Games Consumption Value by Type (2019-2030) 9.2 South America PC Action Games Consumption Value by Application (2019-2030) 9.3 South America PC Action Games Market Size by Country 9.3.1 South America PC Action Games Consumption Value by Country (2019-2030) 9.3.2 Brazil PC Action Games Market Size and Forecast (2019-2030) 9.3.3 Argentina PC Action Games Market Size and Forecast (2019-2030) 10 Middle East & Africa 10.1 Middle East & Africa PC Action Games Consumption Value by Type (2019-2030) 10.2 Middle East & Africa PC Action Games Consumption Value by Application (2019-2030) 10.3 Middle East & Africa PC Action Games Market Size by Country 10.3.1 Middle East & Africa PC Action Games Consumption Value by Country (2019-2030) 10.3.2 Turkey PC Action Games Market Size and Forecast (2019-2030) 10.3.3 Saudi Arabia PC Action Games Market Size and Forecast (2019-2030) 10.3.4 UAE PC Action Games Market Size and Forecast (2019-2030) 11 Market Dynamics 11.1 PC Action Games Market Drivers 11.2 PC Action Games Market Restraints 11.3 PC Action Games Trends Analysis 11.4 Porters Five Forces Analysis 11.4.1 Threat of New Entrants 11.4.2 Bargaining Power of Suppliers 11.4.3 Bargaining Power of Buyers 11.4.4 Threat of Substitutes 11.4.5 Competitive Rivalry 11.5 Influence of COVID-19 and Russia-Ukraine War 11.5.1 Influence of COVID-19 11.5.2 Influence of Russia-Ukraine War 12 Upstream and Industry Chain 12.1 Raw Material of PC Action Games and Key Suppliers 12.2 Manufacturing Costs Percentage of PC Action Games 12.3 PC Action Games Production Process 12.4 Industry Value Chain Analysis 13 Research Findings and Conclusion 14 Appendix 14.1 Methodology 14.2 Research Process and Data Source 14.3 Disclaimer
It contains all the geographic trends, and market analysis for global market